056003 - MULTIMEDIA SYSTEM

  • Students will be able to understand the relevance and underlining infrastructure of multimedia system.
  • The purpose of the course for the students is to apply contemporary theories of multimedia learning to the development of multimedia products.
  • Analyze instructional and informational media (audio/ visual materials, web based materials, games and simulations etc) applied with multimedia techniques.
  • Acquire knowledge about multimedia software tools.
  • Tounderstandthe multimedia systemscomponents,evolvingtechnologiesa n d fundamental elements of any multimedia system.
  • Acquire knowledge about the fundamentals of handling multimedia data, compression / decompression and various media file formats.
  • Understand the underlying principles of processing various multimedia data.
  • Understand the working principles of various multimedia input–output devices.
  • Gain knowledge about various multimedia related standards.
  • Understand the design and development process of multimedia projects.
  • Understand the technologies of multimedia used in Internet and its applications

1.1 Introduction : Definition of multimedia, Multimedia Basics, Where to use Multimedia, Multimedia Elements –Multimedia Applications, Virtual Reality, Delivering Multimedia.
1.2 Multimedia Systems Architecture : Multimedia Architecture, High resolution Graphic displays, Multimedia Architecture Based on interface bus, Network architecture for Multimedia systems.
1.3 Evolving Technologies For Multimedia Systems : Hypermedia Documents, Hypertext, Hyper Speech, 3D Technologies and Holography,
1.4 Defining Objects for Multimedia System: Text, Images, Audio and Voice, Full- Motion and Live Video, Multimedia Data Interface Standards, File formats for Multimedia systems, Video processing standards.
1.5 Multimedia Software : Overview of Multimedia Software Tools, Open Source Replacements, Multimedia OS, Multimedia Authoring, Some Useful Editing and Authoring Tools, Windows and Open Source API

2.1 Text: About Fonts and Faces, Using Text in Multimedia, Hypermedia and Hypertext, Using Hypertext, Hypermedia Structures, Hypertext Tools.
2.2 Images: Making Still Images, Bitmaps, 1 bit images, 8-bit gray level images, 8-bit color images, Dithering, 24 bit color images, Vector Drawing, 3-D Drawing and Rendering, Color, Understanding Natural Light and Color, Computerized Color, Color Palettes, Color Look-up table. Image Processing¸ Image acquisition, Image Enhancement. Color image processing.
2.3 Sound : The Power of Sound, Digital Audio, Making Digital Audio Files, MIDI Audio, MIDI vs. Digital Audio, Multimedia System Sounds, Adding Sound to Your Multimedia Project, Audio Recording, Keeping Track of Your Sounds, Audio CDs, Sound for Your Mobile, Sound for the Internet.
2.4 Animation: the Power of Motion, Principles of Animation, Animation by Computer, Animation Techniques. animation using Open GL
2.5 Video: Using Video, How Video Works and Is Displayed, Analog Video, Digital Video, Displays, Digital Video Containers, Codec, Video Format Converters, Obtaining Video Clips, Shooting and Editing Video.

3.1 Data Compression: Need for Data compression, General Data compression Scheme, Compression standards, Non-lossy compression for images, Lossy compression for Photographs and video, Hardware Vs Software Compression.
3.2 Data and File Format Standards: Popular File Formats, RTF, RIFF, GIF, PNG, TIFF, MIDI, JPEG, JFIF, AVI, WAV, BMP, WMF, MIX, MPEG standards. TWAIN.
3.3 Multimedia Databases, Storage and Retrieval, Database Management systems, Database Organization and Transaction management for multimedia systems.
3.4 Multimedia Information Sharing and Retrieval - Social Media Sharing User- Generated Media Content Sharing - Media Propagation in Online Social Networks. Content-Based Retrieval in Digital Libraries

4.1 Multimedia input/output Technologies: Limitations of Traditional input devices, Multimedia input output devices, PEN input, Working of Electronic Pen, Video and image display systems, Video display technology standards, CRT, display Terminology, Flat panel display
4.2 Print Output, image, audio and video Technologies: Comparison of printing technologies, Laser printing, Dye sublimation printer, Color printing technology issues. Image scanners, types, Digital voice and audio, Voice recognition systems, Digital Camera, video frame grabber, video and still image processing, video camera, full-motion video controllers, video capture board.
4.3 Making Multimedia: The Stages of a Multimedia Project, Creativity, Organization, Communication, Hardware, Software, Text Editing and Word Processing Tools, OCR Software, Painting and Drawing Tools, 3-D Modeling and Animation Tools, Image- Editing Tools, Sound-Editing Tools, Animation, Video, and Digital Movie Tools, Authoring Systems, Making Instant Multimedia, Types of Authoring Tools.

5.1 Designing for the World Wide Web: Developing for the Web, SmallDevice Workspace, text and images for the Web, Clickable Buttons, Client-Side Image Maps, Sound for the Web, Animation for the Web, and Video for the Web, HTML5 Video - Plug-ins and Players.
5.2 Multimedia Communication and applications, Study of Multimedia networking, Quality of data transmission, Media on demand, Multimedia Over Wireless and Mobile Networks - Media Entertainment, web-based applications, e-learning and education- Cloud Computing for Multimedia Services - Cloud-Assisted Media Sharing

    After the completion of this lab students should know about
  • How to create Audio hardware &software applications
  • How to Record & Edit digital audio using sound editing software
  • To learn about Video Editing
  • How to apply various filters & Compression techniques in Multimedia Applications.
  • To learn about 3D and cloud animation

1. Use HTML5 multimedia support to play different audio and video formats in a browser using a desktop and a mobile.
2. Use a audio processing Software and perform the audio editing tasks– Import audio, Select and edit the sound, Create fade-in fade-out effects, Label audio segments, Use noise remove filter, Mix audio, Change stereo to mono tracks, Export audio to different format and save.
3. Use a video processing Software to perform – Trim video clips, crop video, rotate video, join video, add subtitles, and edit video dimension, bit rate, frame rate, sample rate, channel, and video/audio quality tasks on a video.
4. Create a Movie from video clips to demonstrate: - Audio-Video Mixing, Music, Video Effects, Video Transitions, and Titles.
5. Create a 3D image of an object such as a magnifying glass using 3Dsoftware.
6. Create a moving animation using any animation software.
7. Use a scanner to create two or more partial scanned images of large poster / photo. Create a panoramic view of multiple photos by stitching together them using any panorama software.
8. Use a audio recording program to record audio from different sources of input such as line-in, PC speaker output etc applying different filters, encoding and compression schemes. Split the audio into pieces. Merge different pieces together. Use appropriate tools.

9. Use suitable software to
(a) compress / decompress audio / video files.
(b) convert audio / video to different formats.
(c) split, join, rip audio /video.
Contributions are welcome!
If you find any issues or want to add new features, feel free to submit a pull request on GITHUB

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